Subscribe to e-news
Social networks
Shortcuts
Adventure
What is a scientific adventure?
Of course children can participate in the game with their parents and friends and together they can set on a journey through the lives of scientists and inventors.
How long does the adventure take?
What happens in the adventure?
Through practical tasks children will discover and explore the basic principles of physics, mathematics, chemistry, aerodynamics ... and test their abilities in solving the tasks together.
Through questions and answers they will hear interesting stories of the invertors, including their adventures and mischance, because they were frequently associated with their brilliant inventions and creative process.
However, each adventure also includes research in the field, so the children will try to find the answers in Museum, where they will have to find hidden information, a key to solving major scientific puzzle. In this way we will include the specific installation of the game in each of the museums, thus each time setting a platform for a unique game at various museum venues.
An online lexicon of scientists and inventors will be used by the competing groups in the game in order to help answer questions and solve specific tasks. It will enable them to find different connections and come to right conclusions with more complex tasks.
Game scenario will make the whole story of inventors and scientists very mysterious, dramatic and consequently the game even more interesting. Various multimedia means such as video, animation and listening materials will enable visual and aural presentation of the heritage in a more transparent and adventurous way. A special atmosphere in the game will upgrade the experience of adventure and lead children into the world of inventors and innovators.
Why would you want to participate?
- Educational programme: Education and knowledge transfer through the game. Discovering the content on children's own initiative. Knowing the character of inventors and scientists. Encouraging logical deduction and finding connections in the text.
- Fun experience: Having fun with peers in a new experience. Getting to know different sides of the scientists and inventors, through anecdotes and entertaining stories. Presenting them by means of video and audio. Participation in the experiments, interactive discovering of content. Entertaining, dramatic and interesting game scenario that leads children through the game. Skilled animators.
- Valued elements: Promoting cooperation and teamwork in children. Promoting personal initiative, imagination, confidence, innovation and responsiveness.